VSTGUI 4.10
Graphical User Interface Framework not only for VST plugins
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Animator Member List

This is the complete list of members for Animator, including all inherited members.

addAnimation(CView *view, IdStringPtr name, IAnimationTarget *target, ITimingFunction *timingFunction, CBaseObject *notificationObject)Animator
addAnimation(CView *view, IdStringPtr name, IAnimationTarget *target, ITimingFunction *timingFunction, DoneFunction notification=nullptr, bool notifyOnCancel=false)Animator
forget() overrideReferenceCounted< int32_t >inlinevirtual
forget() overrideReferenceCounted< int32_t >inlinevirtual
getNbReference() constReferenceCounted< int32_t >inlinevirtual
getNbReference() constReferenceCounted< int32_t >inlinevirtual
operator=(const ReferenceCounted &)ReferenceCounted< int32_t >inline
operator=(const ReferenceCounted &)ReferenceCounted< int32_t >inline
ReferenceCounted()=defaultReferenceCounted< int32_t >
ReferenceCounted(const ReferenceCounted &)ReferenceCounted< int32_t >inline
ReferenceCounted()=defaultReferenceCounted< int32_t >
ReferenceCounted(const ReferenceCounted &)ReferenceCounted< int32_t >inline
remember() overrideReferenceCounted< int32_t >inlinevirtual
remember() overrideReferenceCounted< int32_t >inlinevirtual
removeAnimation(CView *view, IdStringPtr name)Animator
removeAnimations(CView *view)Animator
~ReferenceCounted() noexcept=defaultReferenceCounted< int32_t >virtual
~ReferenceCounted() noexcept=defaultReferenceCounted< int32_t >virtual