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OGRE 14.2
Object-Oriented Graphics Rendering Engine
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Octree datastructure for managing scene nodes. More...
Classes | |
class | Ogre::Octree |
Octree datastructure for managing scene nodes. More... | |
class | Ogre::OctreeAxisAlignedBoxSceneQuery |
Octree implementation of AxisAlignedBoxSceneQuery. More... | |
class | Ogre::OctreeCamera |
Specialized viewpoint from which an Octree can be rendered. More... | |
class | Ogre::OctreeIntersectionSceneQuery |
Octree implementation of IntersectionSceneQuery. More... | |
class | Ogre::OctreeNode |
Specialized SceneNode that is customized for working within an Octree. More... | |
class | Ogre::OctreePlaneBoundedVolumeListSceneQuery |
Octree implementation of PlaneBoundedVolumeListSceneQuery. More... | |
class | Ogre::OctreeRaySceneQuery |
Octree implementation of RaySceneQuery. More... | |
class | Ogre::OctreeSceneManager |
Specialized SceneManager that divides the geometry into an octree in order to facilitate spatial queries. More... | |
class | Ogre::OctreeSceneManagerFactory |
Factory for OctreeSceneManager. More... | |
class | Ogre::OctreeSphereSceneQuery |
Octree implementation of SphereSceneQuery. More... | |
Typedefs | |
typedef std::list< unsigned long > | Ogre::ColorList |
Octree datastructure for managing scene nodes.
Octree datastructure for managing scene nodes.
Octree datastructure for managing scene nodes.
Octree datastructure for managing scene nodes.
Octree datastructure for managing scene nodes.
typedef std::list< unsigned long > Ogre::ColorList |